Full Time Members
Güven Çatak started to write in video games magazines and also made short films while studying architecture at İstanbul Technical University. His shorts won several awards and were screened at various festivals. Now he is an Assistant Professor of Game Design at Bahçeşehir University, Communication Design Department. He is giving classes on motion and game design. He’s also the founder director of Bahçeşehir University Game Lab (BUG) and Game Design Master Program. His research areas are mainly gamification, game based learning, game art and design. He has a master thesis on the usage of architecture in games and a Ph.D. thesis on using games in design education.
Barbaros Bostan is an Associate Professor in the Game Design Department at Bahcesehir University. He has a Ph.D. in Information Systems (2007) from Marmara University, an M.B.A. (2003) from Yeditepe University, and a B.S. in Electronics and Communication Engineering (2001) from Istanbul Technical University. He worked as a post-doc researcher at IDM Institute, Games Lab of the National University of Singapore between 2008 and 2010. His research areas include computer games, presence, interactivity, gamer psychology, gaming motivations and player profiling. Bostan has teaching experience in the areas of computer games, computer networks and interactive narrative. He is a member of the ACM, Computers in Entertainment Editorial Board. He reviews journal articles and book chapters for various journals and publishers, local and international (Journal of Computer-Mediated Communication, Versita Open Access Books, etc.).
Çakır Aker is working as a research assistant at Bahçeşehir University with an interest in gaming, interaction design, visual interaction, player experience, and user experience. He graduated from University of Bahçeşehir, Faculty of Communication, Department of Advertisement. He took his MBA from University of Bahçeşehir, Institute of Social Sciences, Master of Business, Strategic Marketing and Brand Management program. Afterwards he finished his MSc degree at Interdisciplinary Master in Cognitive Systems and Interactive Media Department at University of Pompeu Fabra in Spain with his master thesis titled as “We Hunters: Analysing the educational value of a virtual heritage experience based on a multi-touch screen”. He continues his PhD at Galatasaray University, Department of Social Sciences, Media and Communication Studies.
Faculty & Part Time Members
Mehmet İlker Berkman teaches on CAD applications for visual design, user-centered design methods, and interactive media design in the Communication Design department at Bahcesehir University. He holds an MA on interactive media design and an MSc on information technologies, and he has a PhD in computer engineering.
Tonguç İbrahim Sezen is an Assistant Professor at Istanbul Bilgi University, Faculty of Communication. He holds a Ph.D. in Communications from Istanbul University, School of Social Sciences. During his doctoral studies, he visited Georgia Institute of Technology, School of Literature, Media, and Communication as a Fulbright scholar. His research interests include cross-media narration, game design, interactive storytelling, and toy studies. He is a member of the Games & Narrative research group.
Diğdem Sezen is an Assistant Professor at Istanbul University, Faculty of Communications and holds a Ph.D. from that same institution. During her PhD, she got the Fulbright scholarship for her doctoral studies and did research in the field of interactive storytelling, digital games and experimental TV at Georgia Institute of Technology, School of Digital Media. She has presented and published papers and book chapters in many fields across this spectrum. She organizes conferences, events and gives workshops in these fields.
Sercan Şengün has a Ph.D. in Communication Sciences from the Istanbul Bilgi University. His academic work mostly focuses on video game studies, interactive narrative and gamification. He is also a game designer and a board member of Turkish Game Developers Association (Oyunder). He is now a post-doc researcher at the MIT CSAIL (Computer Science and Artificial Intelligence Lab) and MIT ICE Lab (Imagination, Computation, and Expression Lab).
Çetin Tüker is a researcher and instructional consultant specialised in teaching and instructional planning of 3D animation, interactive multimedia, video game design and motion graphics design courses and curriculums. He completed his undergraduate and graduate educations in METU Department of Architecture in 1992 and 1996, and also completed his dissertation for Doctor of Arts degree in Mimar Sinan Fine Arts University, Department of Graphic Design in 2009 about design education planning. His teaching career, which was started in 1994, currently continues in Mimar Sinan Fine Arts University, Department of Graphic Design as an Assistant Professor. He is also the academic coordinator of Computational Design Research Laboratory of Architecture Department.
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